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Best grass mod for fallout 4
Best grass mod for fallout 4









thus the fps hit with the gpu not at %100.Īfter typing this all out, I realized the OP is from 4 months ago, but I'm going to go ahead and post it anyway. So the entire 10 line gpu isn't at %100 but one or more over-used function stream or paths are. Those 3 will be bottlenecked effecting fps as opposed to piping it down 10 coding streams. let's say there's 10 ways to distribute graphics processing(rendering) and they only used 3(they were most familiar with these). There are some areas that I can't hit 60fps in even though my gpu is around %50 and my cpu is round 30%- which I think is due to how the graphics rendering was coded. Then I rebuilt the LOD using my current load order along with added previs and precombine repair and patches for specific mods.

best grass mod for fallout 4

I made sure grass textures weren't 2k and that bns trees weren't 4k. Here, I disabled the official HD DLC and directly replaced the textures with Luxor's Fallout HD (as a base) to replace any rediculous sized 'maps' that were way beyond necessary size. I used AMD's overlay to monitor it while I was doing some playthroughs. Since the symptom gets worse the more you play rather than just specific areas and not right off the bat makes me think VRAM. Let me find a way to post a picture since I'm playing the game in 5120 x 1440 and the screen shots are too large to upload.Ĭlick to expand.My 6900XT has 16g of VRAM and using 2k texture replacers and manually generated LOD- when playing VRAM usage goes over 8g easy(usually sticks around 12-14g in-use consistently). txt extension so I can upload it here without problems(it's a simple table list). The other file is the dll's I'm currently using- it's an html file with a. The are the actual mod archives I used and should match the - again as I'm load out testing and developing the software it's gotten out of sync, but when it's done all should sync up.

best grass mod for fallout 4

The would represent the final installation order- unfortunately it's not accurate so don't rely on that just yet, as it's missing entries and definitely out of proper order. The and descriptions are just for software testing- I'll eventually finalize them. I also 'disabled' the HD DLC and my frames rates are way better- using community 2k and 4k textures instead. There are some ini changes for grass, but that's about it environment wise(other than NAX, Wet and Wet Effects). I'm currently using Boston Natural Surroundings, Pine Trees Redone, Car Variety, True Grass and Veldt(original recipe).











Best grass mod for fallout 4